![]() ![]() This will automatically check the Uniform scaling checkbox. Press the Pick from/to points button and pick two additional points in the 3D view to calculate the scale factors.For objects that are not Draft objects, or for Draft objects that do not have a Data Points property, this option must be selected. If the Create a clone checkbox is checked scaled clones of the original objects are created.The subelements must belong to Draft Lines or Draft Wires. If the Modify subelements checkbox is checked the command will use the selected subelements instead of the whole objects.This only works for Draft objects that have a Data Points property, such as Draft Wires. If the Copy checkbox is checked a scaled copy of the original object is created.If the Working plane orientation checkbox is checked the scale factors are relative to the working plane coordinate system, else they are relative to the global coordinate system.Check the Uniform scaling checkbox to lock the X, Y and Z factors to the same value.Enter the X, Y and Z factors to define the scaling.Press the Close button to abort the command.Press S to switch Draft snapping on or off.If global mode is on, coordinates are relative to the global coordinate system, else they are relative to the working plane coordinate system. Press G or click the Global checkbox to toggle global mode.It is advisable to move the pointer out of the 3D view before entering coordinates. Or you can press the Enter point button when you have the desired values. ![]() ![]() To manually enter the coordinates for the base point enter the X, Y and Z component, and press Enter after each.The single character keyboard shortcuts mentioned here can be changed. Press Enter or the OK button to finish the command.Pick the base point in the 3D view, or type coordinates and press the Enter point button.If subelements have been selected: check the Modify subelements checkbox to switch on subelement mode.If you have not yet selected an object: select an object in the 3D view.Select the Modification → Scale option from the menu.There are several ways to invoke the command:.Optionally select one or more objects, or one or more subelements of Draft Lines or Draft Wires.See also: Draft Snap and Draft Constrain. Scaling an object around a base point Usage The command can be used on 2D objects created with the Draft Workbench or Sketcher Workbench, but also on many 3D objects such as those created with the Part Workbench, PartDesign Workbench or Arch Workbench. In subelement mode the command scales selected points and edges of Draft Lines and Draft Wires. If iDraw would use the same numerical values in the height and width attribute and append the unit suffix "pt" (for postscript point), the the resulting files would comply to the SVG standard and would be scaled correctly.The Draft Scale command scales or copies selected objects around a base point. This seems to be clearly a well known Bug in iDraw. This is, what is done in the scaled file, but not in the unscaled one. You would need to redefine the the user unit (px) to 72dpi to get an edge length of 50mm. Opening the unscaled file in Inkscape gives the same result. According to a user unit (px) defaults to 90 dpi. The file does not contain any absolute units. In the unscaled file, the the edge of the square is 141.732px long. FreeCAD does not recognize the (relative) scaling defined by the viewBox attribute.Ī possible fix is available at git:///5263/FreeCAD.git dev-svgĢ. I think there are to separate problems.ġ. sample.svg was exported at 100% samplescaled.svg was exported at 125%. A nuisance when this is supposed to be a quick way of loading complex and precise shapes into FreeCAD.ībowden wrote:I have attached two files, both of the same 50mm square. My only workaround is to export a scaled SVG from iDraw, reimport it into iDraw, then export that file for use in FreeCAD. Once loaded into FreeCAD, the result is a path and I can see no way of resizing a path. In FreeCAD, scaling the SVG as no effect - it still imports at the original (80%) size. But in Blender I can fix the problem byĪ) scaling the SVG on export (to a maximum of 10000%) andī) scaling the resultant object in Blender by a factor of 12.5 I had a similar problem when importing into Blender except that the scaling factor there is. My problem is that the SVG files are scaled by 80% when imported into FreeCAD and, given my needs, I really need precise dimensions. ![]() I am using another program (iDraw on the Mac) to create SVGs that I then import into FreeCAD to use as the basis for a model. ![]()
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